Wargaming Rules

Category: Wargaming Rules

My Wargaming Rules For 10mm Wargaming. In this part of the site I will list all the rules I use for wargaming and my opinions.

I started using Rapid Fire probably about 20 years ago when I joined the Grimsby Wargames Society which was written by Colin Rumford and Richard Marsh, Colin used to be a member of the Grimsby Wargames Society until he moved.

However we spend most of our time playing Black Powder now at the club the rules are written by Rick Priestley and Jervis Johnson, we also use Hail Caesar which was also written by Rick Priestley.

ACW Rules


  • Black Powder Rules
  • Glory Hallelujah! Black Powder Supplement

AWI Rules


  • Black Powder Rules
  • Rebellion Black Powder Supplement

AZW Rules 


  • Black Powder Rules
  • Zulu!

CGW Rules


  • Hail Caesar Rules
  • Britannia Hail Caesar Supplement
  • Germania Hail Caesar Supplement
  • Age of Caesar Hail Caesar Supplement
  • Hail Caesar Army Lists – Biblical & Classical Supplement

FIW Rules


  • Black Powder Rules
  • Dark and Bloody Ground, Black Powder Supplement
  • The Last Argument of Kings, Black Powder Supplement

Sci-Fi Rules


  • Aliens
  • Future War Commander
  • Dropzone Commander

WWII Rules


  • Blitzkrieg Commander Rules
  • Rapid Fire Rules
  • Rapid Fire Reloaded
  • Rapid Fire Reloaded Extra
  • Rapid Fire German Tank Units Russian Front 1941 – 1942
  • Rapid Fire Russian Tank Units 1941 – 1942
  • Rapid Fire Scenarios for the Russian Front 1941 – 1945
  • Rapid Fire Unit Organisations for the Russian Front 1941 – 1945
  • Rampaging Reich Rules
  • Dark and Bloody Ground Review

    Dark and Bloody Ground Review

    Dark and Bloody Ground Review, Warlord Games’ “Dark and Bloody Ground” is a comprehensive supplement for the Black Powder wargaming rules. Focusing on the French and Indian War (1754-1763). This period was marked by intense conflict between the French and British empires. With both sides vying for dominance over North America. The supplement provides a…

  • Dropzone Commander Rules

    Dropzone Commander Rules

    Dropzone Commander Rules is a tabletop miniatures game set in a post-apocalyptic sci-fi universe. You can find the most recent rules and FAQs on the official TTCombat website, as well as other resources like stat cards and scenario rules. Dropzone Commander Rules The Battle For Earth The year is 2673. 160 years ago humanity was…

  • Future War Commander Rules

    Future War Commander Rules

    Future War Commander Rules Future War Commander Wargaming Rules by Specialist Military Publishing is an exciting wargame. That allows you to recreate battles of the future using miniatures on a tabletop. Command anything from a company right up to a division. And get a result in 2-3 hours without becoming bogged-down in detail. Suitable for…

  • Kriegspiel, Avalon Hill Designed by Tom Shaw 1970

    Kriegspiel, Avalon Hill Designed by Tom Shaw 1970

    Kriegspiel, Avalon Hill Designed by Tom Shaw 1970 I bought Kriegspiel off eBay with the intention of using it for my wargaming campaigns. I chose Kriegspiel as I could use it with all my wargaming periods. Kriegspiel is a full scale wargame between two nations. In the advanced book it says of all the games in the Avalon Hill line. Kriegspiel…

  • The Last Argument of Kings Review

    The Last Argument of Kings Review

    Having recently received my copy of The Last Argument of Kings, the 18th-century supplement to Warlord Games’ Black Powder rules. I’ve been thoroughly impressed with what the book has to offer. It provides a comprehensive overview of 18th-century warfare. That is accessible even to non-experts like myself, and it is brimming with creative gaming ideas.…

  • Blitzkrieg Commander Rules

    Blitzkrieg Commander Rules

    Blitzkrieg Commander Rules Blitzkrieg Commander Rules bring tactical depth to your 10mm WWII wargaming. Streamlined yet comprehensive, they cover command, movement, combat, and morale. Ideal for recreating fast-paced engagements, they ensure both historical accuracy and enjoyable gameplay. Dive into strategic decision-making with every battle you wage. Blitzkrieg Commander 4th Edition Blitzkrieg Commander IV is an…

  • Cold War Commander Rules

    Cold War Commander Rules

    Cold War Commander Rules bring tactical depth to your modern wargaming. Streamlined yet comprehensive, they cover command, movement, combat, and morale. Ideal for recreating fast-paced engagements, they ensure both historical accuracy and enjoyable gameplay. Dive into strategic decision-making with every battle you wage. Cold War Commander Rules Cold War Commander 1st Edition CWC 1st Edition is…

  • Black Powder Rules

    Black Powder Rules

    The Black Powder Rules are my go-to for 18th century wargaming. Whether it’s my 10mm FIW, AWI, AZW or ACW projects, they deliver. Their flexible yet detailed mechanics capture the era’s essence, making each battle engaging and historically rich. A must-have for any enthusiast of 18th century warfare. Black Powder 2nd Edition This book describes…

  • Hail Caesar Rules

    Hail Caesar Rules

    For my 10mm CGW project, nothing beats the Hail Caesar Rules. They bring ancient battles to life with their blend of simplicity and depth. The rules facilitate smooth, enjoyable games while maintaining historical integrity, making them perfect for wargamers who appreciate both accuracy and playability. Hail Caesar 2nd Edition War has been a constant throughout…

  • Rampaging Reich Rules

    Rampaging Reich Rules

    Rampaging Reich Rules Rampaging Reich rules are based on KISS Rommel by Norman Mackenzie’s and High Command by Richard Affinati’s. KISS Rommel Norman Mackenzie’s KISS Rommel has inspired two other rules on this list: High Command and Pz8. KISS Rommel is an exclusively operational-map-and-tactical game system, featuring a map-based campaign system and on-table tactical rules…

  • Rapid Fire Rules

    Rapid Fire Rules

    The Rapid Fire Rules are my preferred choice for WWII wargaming, especially for my 10mm WWII Project. They strike a perfect balance between historical accuracy and engaging gameplay. Their streamlined mechanics ensure smooth battles, while still allowing for tactical depth, making them ideal for both newcomers and experienced players alike. Reloaded Rapid Fire Reloaded is…

  • Aliens Rules

    Aliens Rules

    Aliens Rules allows players to recreate three key battle scenarios from the 1986 science fiction/horror film. The scenarios include “The Reactor Room” (nine marines vs. the aliens in their lair), “Operations and Air Ducts” (the surviving marines face an alien assault and pursuit), and “Ripley vs. The Queen” (Ripley uses a powerloader in her final…